![]() Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Skill Effect Duration 1% increased Cooldown Recovery Rate -0.1% less Physical Damage taken per Endurance Charge removedĠ.1% less Elemental Damage taken per Endurance Charge removed Base duration is 1 secondsġ5% less Physical Damage taken per Endurance Charge removedĢ0% increased Buff Duration per Endurance Charge removed Shares a cooldown with other Guard skills. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Just like other sources of physical damage over time, the damage is not reduced by armour, but it will be reduced by any other means of physical damage reduction, such as endurance charges or Immortal Call Immortal Call Spell, Duration, GuardĬast Time: Instant Requires Level 34 Take less Physical and Elemental Damage for a short time. Corrupted Blood can stack up to ten times.
0 Comments
Leave a Reply. |